Shifting Sky

SHIFTING SKY / VISUAL ARCHIVE

A closer look
at what's out there.

Worlds to discover. Ships to make your own.
37 images from a universe in development.

SCREENSHOTS / MODELS / LIGHTING STUDIES

01 / In-game screenshots

Between the stars.

Captured in the running demo with the HUD hidden. Worlds and facilities as they take shape in Shifting Sky.

Triangular starport above a planet's blue horizon against a starfield.

Blue horizon

In-game screenshot

Civilian starport above the continents and clouds of a planet.

Orbital city

In-game screenshot

Industrial mining station beside the limb of an orange moon.

Refinery at moonrise

In-game screenshot

Mining station with five numbered landing platforms against a moon.

Refinery overlook

In-game screenshot

Blue ocean planet with continents, clouds and atmosphere.

Pelagos / Ocean world

In-game screenshot

Banded gas giant with broad rings against a starfield.

Brontes / Ringed giant

In-game screenshot

Orange rocky planet with craters along the day-night boundary.

Ferrum / Nightfall

In-game screenshot

The star Helios with a luminous surface and corona.

Helios / Solar surface

In-game screenshot

Lower camera exposure reveals the solar surface.

Starport above an Earth-like planet's horizon, with the Sun and visible camera glare.

Starport at sunrise

In-game capture with an additional camera effect

Additional photographic lens glare is specific to this capture; it is not a default gameplay effect.

02 / Ship studio renders

Meet the fleet.

Ten ship models, seen from the front and rear. Studio lighting reveals their forms and materials. These are asset renders, not gameplay screenshots; framing is not a shared size scale.

Universal starter ship, front three-quarter view, on a transparent background.

Pioneer / Front view

Studio render of a game asset

Universal starter ship, rear three-quarter view, on a transparent background.

Pioneer / Rear view

Studio render of a game asset

Small mining ship, front three-quarter view, on a transparent background.

Small mining ship / Front view

Studio render of a game asset

Small mining ship, rear three-quarter view, on a transparent background.

Small mining ship / Rear view

Studio render of a game asset

Medium mining ship, front three-quarter view, on a transparent background.

Medium mining ship / Front view

Studio render of a game asset

Medium mining ship, rear three-quarter view, on a transparent background.

Medium mining ship / Rear view

Studio render of a game asset

Large mining ship, front three-quarter view, on a transparent background.

Large mining ship / Front view

Studio render of a game asset

Large mining ship, rear three-quarter view, on a transparent background.

Large mining ship / Rear view

Studio render of a game asset

Small combat ship, front three-quarter view, on a transparent background.

Small combat ship / Front view

Studio render of a game asset

Small combat ship, rear three-quarter view, on a transparent background.

Small combat ship / Rear view

Studio render of a game asset

Medium combat ship, front three-quarter view, on a transparent background.

Medium combat ship / Front view

Studio render of a game asset

Medium combat ship, rear three-quarter view, on a transparent background.

Medium combat ship / Rear view

Studio render of a game asset

Large combat ship, front three-quarter view, on a transparent background.

Large combat ship / Front view

Studio render of a game asset

Large combat ship, rear three-quarter view, on a transparent background.

Large combat ship / Rear view

Studio render of a game asset

Small freighter, front three-quarter view, on a transparent background.

Small freighter / Front view

Studio render of a game asset

Small freighter, rear three-quarter view, on a transparent background.

Small freighter / Rear view

Studio render of a game asset

Medium freighter, front three-quarter view, on a transparent background.

Medium freighter / Front view

Studio render of a game asset

Medium freighter, rear three-quarter view, on a transparent background.

Medium freighter / Rear view

Studio render of a game asset

Large freighter, front three-quarter view, on a transparent background.

Large freighter / Front view

Studio render of a game asset

Large freighter, rear three-quarter view, on a transparent background.

Large freighter / Rear view

Studio render of a game asset

03 / Station studio renders

Places to return to.

The civilian starport and mining station, isolated under studio lighting. Front and rear views of the actual game models.

Mining station, front three-quarter view, on a transparent background.

Mining station / Front view

Studio render of a game asset

Mining station, rear three-quarter view, on a transparent background.

Mining station / Rear view

Studio render of a game asset

Civilian starport, front three-quarter view, on a transparent background.

Civilian starport / Front view

Studio render of a game asset

Civilian starport, rear three-quarter view, on a transparent background.

Civilian starport / Rear view

Studio render of a game asset

04 / Game-lighting portraits

A different light.

Isolated ships using the game’s sun, ambient and reflection settings. Light direction is chosen for readability and bloom is disabled for transparency. These are not live-world screenshots.

Universal starter ship, three-quarter view with in-game lighting on a transparent background.

Pioneer / Front view

Isolated asset with in-game lighting

Small mining ship, three-quarter view with in-game lighting on a transparent background.

Small mining ship / Front view

Isolated asset with in-game lighting

Small combat ship, three-quarter view with in-game lighting on a transparent background.

Small combat ship / Front view

Isolated asset with in-game lighting

Small freighter, three-quarter view with in-game lighting on a transparent background.

Small freighter / Front view

Isolated asset with in-game lighting

All images show work in development. Models, lighting and environments may change.